Even comparing the Pixel 5 with the Pixel 4 XL by opening apps side by side, there’s no discernable difference – even opening heavier games. We’re impressed that Google has come all this way with software optimization to the point where a high-end chipset isn’t a necessity. Either that or the Pixel 4 XL isn’t well-optimized.
Where the Pixel does stutter is in the way that it handles image processing. If you recall, Google introduced the Pixel Visual Core co-processor with the Pixel 2, which aided the CPU with processing Google’s imaging algorithms, which require heave processing to capture an image. That said, Google has removed the Pixel Visual Core because it was able to leverage about the same HDR+ processing without it.
The long processing times between shots is perhaps the only complaint we have with the Pixel 5’s performance. This doesn’t exclude older Pixels. The Pixel 5 captures multiple frames at once before churning out a final image, resulting in these wait times. This can vary from image to image (anywhere from 1 to 5 seconds per image), depending on the number of details in a scene, the amount of light available, and the kind of photo you are capturing (Night Sight, portrait, or a selfie).
This is one of the Pixel’s quirks, and its one that we’ve learned to live with because the resulting images are what makes the Pixel 5’s camera fun to use. We’ll reserve more about the camera in its corresponding section so let’s move on and talk a bit about software.
Theo GSMARENA
Despite what we saw in raw numbers, we were content with the performance of the Pixel 5. Android 11 is very well-optimized on the Pixel 5 and it’s such a fun little device to use. Switching between apps is snappy and 8GB of RAM is ample enough for juggling between multiple messaging and productivity apps, even while a Zoom meeting rambles in the background.
The Pixel 5 handles graphic-intensive games with ease, although these days mobile game engines are optimized enough to run smoothly on all ranges of hardware. The Pixel 5 will handle both casual and action-packed games with a dropped frame or two here and there, but if you rely on precision and speed for competitive eSports leagues, there are other, higher-end gaming phones more suited and better-equipped to handle those needs.
Even comparing the Pixel 5 with the Pixel 4 XL by opening apps side by side, there’s no discernable difference – even opening heavier games. We’re impressed that Google has come all this way with software optimization to the point where a high-end chipset isn’t a necessity. Either that or the Pixel 4 XL isn’t well-optimized.
Where the Pixel does stutter is in the way that it handles image processing. If you recall, Google introduced the Pixel Visual Core co-processor with the Pixel 2, which aided the CPU with processing Google’s imaging algorithms, which require heave processing to capture an image. That said, Google has removed the Pixel Visual Core because it was able to leverage about the same HDR+ processing without it.
The long processing times between shots is perhaps the only complaint we have with the Pixel 5’s performance. This doesn’t exclude older Pixels. The Pixel 5 captures multiple frames at once before churning out a final image, resulting in these wait times. This can vary from image to image (anywhere from 1 to 5 seconds per image), depending on the number of details in a scene, the amount of light available, and the kind of photo you are capturing (Night Sight, portrait, or a selfie).
This is one of the Pixel’s quirks, and its one that we’ve learned to live with because the resulting images are what makes the Pixel 5’s camera fun to use. We’ll reserve more about the camera in its corresponding section so let’s move on and talk a bit about software.
Theo GSMARENA
Despite what we saw in raw numbers, we were content with the performance of the Pixel 5. Android 11 is very well-optimized on the Pixel 5 and it’s such a fun little device to use. Switching between apps is snappy and 8GB of RAM is ample enough for juggling between multiple messaging and productivity apps, even while a Zoom meeting rambles in the background.
The Pixel 5 handles graphic-intensive games with ease, although these days mobile game engines are optimized enough to run smoothly on all ranges of hardware. The Pixel 5 will handle both casual and action-packed games with a dropped frame or two here and there, but if you rely on precision and speed for competitive eSports leagues, there are other, higher-end gaming phones more suited and better-equipped to handle those needs.
Even comparing the Pixel 5 with the Pixel 4 XL by opening apps side by side, there’s no discernable difference – even opening heavier games. We’re impressed that Google has come all this way with software optimization to the point where a high-end chipset isn’t a necessity. Either that or the Pixel 4 XL isn’t well-optimized.
Where the Pixel does stutter is in the way that it handles image processing. If you recall, Google introduced the Pixel Visual Core co-processor with the Pixel 2, which aided the CPU with processing Google’s imaging algorithms, which require heave processing to capture an image. That said, Google has removed the Pixel Visual Core because it was able to leverage about the same HDR+ processing without it.
The long processing times between shots is perhaps the only complaint we have with the Pixel 5’s performance. This doesn’t exclude older Pixels. The Pixel 5 captures multiple frames at once before churning out a final image, resulting in these wait times. This can vary from image to image (anywhere from 1 to 5 seconds per image), depending on the number of details in a scene, the amount of light available, and the kind of photo you are capturing (Night Sight, portrait, or a selfie).
This is one of the Pixel’s quirks, and its one that we’ve learned to live with because the resulting images are what makes the Pixel 5’s camera fun to use. We’ll reserve more about the camera in its corresponding section so let’s move on and talk a bit about software.
Theo GSMARENA